This is where it all began. In 1997, some family members were beta testing a relatively new type of game. It was a graphical MUD designed to host many hundreds of players called Ultima Online, an evolution of the long-popular Ultima series. They created a guild called Hand of Virtue, a name derived from the Virtue System in that game. When the game went live in September of 1997, they formed again and began to add those they befriended. They quickly gained renown on their server, Great Lakes, for keeping the hub of player-killing activity relatively safe.